Fantasy Grounds - 0ones Colorprints #8: Gnoll Enclave (Map Pack)
one's Colorprints #8: Gnoll EnclaveMap Module for Fantasy Grounds IIIn the far reaches of the sandy desert, between hostile canyons and endless dunesyou can find the Gnoll Enclave. This settlement has been built over several flat-toppeddesert mountains linked each other by bridges made of stone and bones. Led by atyrannical packmaster the desert gnolls ar…
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one's Colorprints #8: Gnoll EnclaveMap Module for Fantasy Grounds IIIn the far reaches of the sandy desert, between hostile canyons and endless dunesyou can find the Gnoll Enclave. This settlement has been built over several flat-toppeddesert mountains linked each other by bridges made of stone and bones. Led by atyrannical packmaster the desert gnolls are fierce foes, backed up by a cabal ofshamans and spirit callers.This Colorprint contains the following maps:DwellingsOn this plateau you can find the most basic gnoll settlement: dozen of gigantichuts made of hides and bones, mostly used for sleeping and to take shelter duringthe night or during the frequent sandstorms. A single well provides enough freshwater for the gnolls living there. Standard features of every gnoll settlement arethe hyena fences, scattered among the huts. Several dump pits have been excavatedthere and there.The cabal of shamans erected a couple of totems and designated two spots as sacredground for spirit calling.Temple of the Hyena GodA gigantic dome flanked by two smaller ones rises on this plateau. A single, giantstatue of a mighty demonic gnoll overlooks a blood-spattered sacrificial altar.Bones of gigantic sand monsters form the ceiling of this impressive structure. Asmaller dome is dedicated to minor gnoll deities. A single high priest surveys thisstructure at all timesSlave PenThis is where the gnolls keep their slaves. Mostly they maraud the desert caravansand then use the slaves for sacrifices or sell them to unscrupulous human bandits.The slave pen is built around a massive dragon skeleton dead from ages. The gnollsmount constant guard over the slave pen, looking through peeping holes made in thefour corner huts. Hyenas also help the gnoll guards to survey the complex.Packmasters PalaceThis massive structure is almost big as the temple. It houses the mighty gnoll packmasteralong with his bodyguards and concubines. The packmaster hides a great treasurelooted in many years of activity over the desert. The packmasters bedroom is fullof looted furniture and treasure. A smaller building houses the elite troop as wellas a packmasters personal larder full of fine spirits.This product is an installable module for use with the Fantasy Ground II virtualtabletop. The map module has been carefully organized to allow the GM the easilyprepare adventures within multiple campaigns simultaneously, while still allowingmaps modules to be opened or closed as needed. Each map is linked within a an easyto follow outline story entry, with links to the map in mutliple resolutions. Thisproduct is usable with any ruleset. A Full license of Fantasy Grounds II is requiredto use this product.Fantasy Grounds II Conversion by 0one GamesRuleset Compatibility: AnyAdapted for Fantasy Grounds by: Requires: The free Fantasy Grounds virtual tabletop (VTT) software and any ruleset.Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.
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